With 4 and a half years in the games industry, 3 of those working in tools development Nick is currently working as a Tools Programmer at Ubisoft Leamington. He previously spent over 3 and a half years at Rockstar Games based at their Lincoln QA studio, working as a SharePoint Developer for 2 and half years, building tools for their QA teams. He first started there as a Games Tester for GTA V PS3 and Xbox30 DLC content, followed by working on the full versions of GTA V on PS4, Xbox One and PC. He also spent time working out of their San Diego studio helping with the release of the PC version.
Nick also worked for Bluebox UK, a midlands based web development company, by starting out updating current clients website to match the new creative and fixing any issues that there might be with the website, to developing web sites from scratch after the creative and design phase has been agreed upon. Nick was also responsible for creating the weekly emails for some clients, which would include the writing on the email, to the setting up of the vouchers or offers on products that go with that email.
Nick is also a published researcher having had his publication: "Designing Pervasive Games That Play with the Social Rules of Built Environments", published at the Advancements in Computer Entertainment 2013 conference
Skills & Expertise
BSc (Hons), Games Computing, University of Lincoln, United Kindgom
- Grade: 2:1
- Dissertation: Building and Evaluating a Pervasive Game for Challenging Environments - Honors
2017 - Present
2014 - 2017